Head Equipment: MUST use the ClothingHead or ArmorHelmet keyword. And to be honest, your equipment should be using these keywords anyway.īody Equipment: MUST use the ClothingBody or ArmorCuirass keyword. Frostfall uses these keywords in order to determine what kind of equipment your armor is. Next, please ensure that you have given your mod-added equipment the proper vanilla game keywords used by the rest of the game. If you fail to do this, you will receive an error when injecting the keywords. This is necessary because the keywords we will be injecting will be injected into Update.esm. If it does not, open your plug-in in the Creation Kit, tick Update.esm as you are loading it, and re-save the plugin. Verify that your plug-in requires Update.esm as a master. If you make cloaks, you will need to follow the steps below. Without following the guide below, Frostfall might not assign protection to cloaks on all supported platforms.
If that’s all you need, you don’t need to do anything. Otherwise, complete the entire tutorial steps 1 through 5.īy default, Frostfall assigns Fair warmth and Fair coverage to body, head, hands and feet gear that has no pre-set configuration. If you elect to use this, follow steps 1 and 2 below, and then follow these instructions. It also removes the need to use the Creation Kit, you can do everything in TES5Edit. Mator has developed the Frostfall Warmth Utility for TES5Edit, which will automate much of this process. (Optional) The Skyrim Creation Kit ( only if not using the Frostfall Warmth Utility).Attach the keywords to your armor or clothing.Create the keywords you need in order to set the protection you want.Figure out what the protection of each piece of gear should be, selecting from pre-set categories.Do some general housekeeping and make sure you’re using the right default keywords and slots for your gear.
Using Frostfall with your mod will still be optional it will not make your mod dependent on Frostfall. It will “just work” and you only have to do it once, ever. This works on Frostfall 3.3.1 or newer, and works on every version of Skyrim on every platform, including on the Xbox One, and regardless of whether or not the user is using SkyUI or SKSE. All armors are fully customizable, they can be configured to a degree which will match the looks of any character (in my case, I'm playing a Nord) and also they come with a fully functioning menu that will allow you to change the settings on your armor very easily.If you are an armor or clothing mod author, you can give your users out-of-the-box Warmth and Coverage for your gear by following the steps below. And I am sure you will also find something that you like after using it.
After a few hours of research and hours of testing, I managed to find what I needed. However, after using the armor, I wasn't really satisfied with it, so I started to look for ways to improve it. It was originally created as a sort of compatibility solution between two different popular armor mods. Immersive Armor for skyrim is a mod which changes the appearance of most common armors found in skim.
Furthermore, the popularity of this mod is rapidly increasing, as evidenced by the fact that this mod for skyrim is already one of the most popular mods on the market, and has been for quite some time already. Immersive Armors has been used by millions of players world-wide, creating a strong following and huge popularity among the video game enthusiasts who love to play games using realism. With the intention to not cause any conflict with any existing mods, this mod was created by Hothtrooper 44, one of the most experienced modders currently active in the field of skim mods. Immersive Armor for Skyrim Special Edition aims to drastically improve the variety of armors found in the world of skyrim. Softonic review Immersive Armor for skim - A Breakthrough Mod!